Pygameใ็จใใฆใใใฆในใฏใชใใฏ(้ทๆผใ)ใงใญใฃใฉใฏใฟใผใ็งปๅใใๆนๆณใจใฝใผในใณใผใใ่งฃ่ชฌใใพใใ
ใใฆในใฏใชใใฏใงใใฌใคใคใผใ็งปๅ(้ทๆผใๅฏพๅฟ็)
Pygameใงใฏใpygame.mouse.get_pressed()ใกใฝใใใใงใใฆในใฏใชใใฏใฎใคใใณใๅฆ็ใๅๅพใใใpygame.mouse.get_posใใงใใฆในใฏใชใใฏใใใจใใฎๅบงๆจใๅๅพใงใใพใใ
ไปๅใฏใใใใ็จใใฆใใใฆในใงๅทฆใฏใชใใฏใใไฝ็ฝฎใซใใฌใคใคใผใ็งปๅใใใพใใใพใใๅทฆใฏใชใใฏใใฟใณใๆผใ็ถใใใจใใซใใฌใคใคใผใ็งปๅใงใใใใใซใใพใใ
ๅ็ป่งฃ่ชฌ
ๆฌใใผใธใฎๅ ๅฎนใฏไปฅไธๅ็ปใง่งฃ่ชฌใใฆใใพใใ
ใตใณใใซใณใผใ
ใตใณใใซใใญใฐใฉใ ใฎใฝใผในใณใผใใงใใ
ใณใผใ่งฃ่ชฌ
ไธ่จใณใผใใฎๅ้จๅใซใคใใฆ่งฃ่ชฌใใใพใใ
ใคใณใใผใใจๅฎๆฐใฎๅฎ็พฉ
import sys
import pygame
from pygame.locals import *
- ใใญใฐใฉใ ใฎ็ตไบsys.exit()ใ่กใใใใฎใงใ
sys
ใขใธใฅใผใซใใคใณใใผใใใพใใ pygame
ใใคใณใใผใใใพใใpygame.locals
ใใใฏใPygameใงไฝฟ็จใใๅฎๆฐใใคใณใใผใใใพใใ
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 378
PLAYER_IMG_PATH = "/Users/github/sample/python/pygame/tutorial/player.png"
BACKGROUND_IMG_PATH = "/Users/github/sample/python/pygame/tutorial/background.png"
SCREEN_WIDTH
ใจSCREEN_HEIGHT
ใฏใใฒใผใ ็ป้ขใฎๅน ใจ้ซใใๅฎ็พฉใใฆใใพใใPLAYER_IMG_PATH
ใจBACKGROUND_IMG_PATH
ใฏใใใฌใคใคใผใจ่ๆฏใฎ็ปๅใใกใคใซใฎใในใงใใ
ใกใคใณ้ขๆฐ
def main():
pygame.init()
pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
screen = pygame.display.get_surface()
pygame.init()
ใฏใPygameใฎๅๆๅใ่กใใพใใpygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
ใฏใๆๅฎใใใตใคใบใฎใฆใฃใณใใฆใไฝๆใใพใใpygame.display.get_surface()
ใฏใๆ็ปๅฏพ่ฑกใฎใตใผใใงในใๅๅพใใพใใ
็ปๅใฎ่ชญใฟ่พผใฟใจๅๆ่จญๅฎ
bg = pygame.image.load(BACKGROUND_IMG_PATH).convert_alpha()
bg_rect = bg.get_rect()
player = pygame.image.load(PLAYER_IMG_PATH).convert_alpha()
player_rect = player.get_rect()
player_rect.center = (330, 300)
pygame.image.load()
ใง็ปๅใ่ชญใฟ่พผใฟใconvert_alpha()
ใง้ๆๅบฆใๆฑใใใใใซใใพใใget_rect()
ใง็ปๅใฎ็ฉๅฝข๏ผไฝ็ฝฎใจใตใคใบ๏ผใๅๅพใใพใใplayer_rect.center
ใงใใฌใคใคใผใฎๅๆไฝ็ฝฎใ่จญๅฎใใพใใ
ใกใคใณใซใผใ
running = True # ใซใผใๅฆ็ใฎๅฎ่กใ็ถ็ถใใใใฉใฐ
while running:
pygame.display.update()
pygame.time.wait(30)
screen.fill((0, 0, 0, 0))
pygame.display.update()
ใง็ป้ขใๆดๆฐใใพใใpygame.time.wait(30)
ใง30ใใช็งๅพ ๆฉใใพใใscreen.fill((0, 0, 0, 0))
ใง็ป้ขใใฏใชใขใใพใใ
ใใฆในใฏใชใใฏใคใใณใใฎๅฆ็
mouse_pressed = pygame.mouse.get_pressed()
if mouse_pressed[0]:
player_rect.center = pygame.mouse.get_pos()
pygame.mouse.get_pressed()
๏ผใใฆในใใฟใณใฎ็ถๆ ใๅๅพใ- ๅทฆใฏใชใใฏใๆผใใใฆใใๅ ดๅใใใฌใคใคใผใฎไฝ็ฝฎใใใฆในใฎไฝ็ฝฎใซๆดๆฐใ
ใใฌใคใคใผใฎ็ฏๅฒๅถ้
# ๅทฆ็ซฏใฎxๅบงๆจใ0ใใๅฐใใใใฐ0ใซใใ
if player_rect.left < 0:
player_rect.left = 0
# ๅณ็ซฏใฎxๅบงๆจใ็ป้ขใฎๅน
ใใๅคงใใใใฐ็ป้ขๅทฆ็ซฏใพใงใซใใ
if player_rect.right > SCREEN_WIDTH:
player_rect.right = SCREEN_WIDTH
# ไธ็ซฏใฎyๅบงๆจใ0ใใๅฐใใใใฐ0ใซใใ
if player_rect.top < 0:
player_rect.top = 0
# ไธ็ซฏใฎyๅบงๆจใ็ป้ขใฎ้ซใใใๅคงใใใใฐ็ป้ขไธ็ซฏใพใงใซใใ
if player_rect.bottom > SCREEN_HEIGHT:
player_rect.bottom = SCREEN_HEIGHT
- ใใฌใคใคใผใ็ป้ขๅคใซๅบใชใใใใซใไฝ็ฝฎ๏ผไธญๅฟๅบงๆจ๏ผใๅถ้ใใฆใใพใใ
็ปๅใฎๆ็ป
screen.blit(bg, bg_rect)
screen.blit(player, player_rect)
screen.blit()
ใง่ๆฏใจใใฌใคใคใผใฎ็ปๅใใฆใฃใณใใฆใซๆ็ปใใพใใ
ใคใใณใๅฆ็
for event in pygame.event.get():
if event.type == QUIT:
running = False
if event.type == KEYDOWN:
if event.key == K_ESCAPE:
running = False
QUIT
ใคใใณใใงใฆใฃใณใใฆใ้ใใใจwhileๆใๆใใฆใใญใฐใฉใ ใ็ตไบใใพใใKEYDOWN
ใคใใณใใงใญใผใๆผใใใใจใใฎๅฆ็ใ่กใใพใใEscใญใผใๆผใใใใwhileๆใๆใใฆใใญใฐใฉใ ใ็ตไบใใพใใ
Pygameใจใใญใฐใฉใ ใฎๅฎ่กใ็ตไบ
pygame.quit()
sys.exit()
- whileๆใๆใใใใใใฎ้จๅใงPygameใจใใญใฐใฉใ ใฎๅฎ่กใ็ตไบใใพใใ
ใใญใฐใฉใ ใฎใจใณใใชใผใใคใณใ
if __name__ == "__main__":
main()
- ใใฎ้จๅใงใในใฏใชใใใ็ดๆฅๅฎ่กใใใๅ ดๅใซ
main()
้ขๆฐใๅผใณๅบใใพใใ
้ข้ฃใใผใธ
Pygameใฎไฝฟใๆนใซใคใใฆใฏไปฅไธใใผใธใง่งฃ่ชฌใใฆใใพใใ

Pythonๅ จ่ฌใซใคใใฆใฏไปฅไธใใผใธใง่งฃ่ชฌใใฆใใพใใ

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