Pygameใง็ป้ข่จญๅฎ(ใตใคใบใใฟใคใใซใ่ๆฏ่ฒใๆๅญใใใซในใฏใชใผใณ)ใจ็ตไบใฎใคใใณใๅฆ็ใฎๅฎ็พฉใ่กใใ่กจ็คบใใๆนๆณใใฝใผในใณใผใไปใใง่ฉณใใ่งฃ่ชฌใใพใใ
็ป้ขใฎๅบๆฌ่จญๅฎใจ็ตไบใฎใคใใณใๅฆ็
PythonใฉใคใใฉใชใPygameใใซใฏ็ป้ข๏ผใฆใฃใณใใฆ๏ผใไฝๆใใๆฉ่ฝใใใใพใใ
ใพใใ็ป้ขใฎ่ฒใ
ใช่จญๅฎๆฉ่ฝใๅใใฃใฆใใพใใไปๅใฏใใใๅฉ็จใใฆ600*500ใฎ็ป้ขใ่กจ็คบใใๅบๆฌ็ใช่จญๅฎๆนๆณใ่ฆใฆใใใพใใ
ๅ็ป่งฃ่ชฌ็
ๆฌใใผใธใฎๅ ๅฎนใฏไปฅไธๅ็ปใงใ่งฃ่ชฌใใฆใใพใใ
ใตใณใใซใณใผใ
ใใฎใใญใฐใฉใ ใฏใ็ป้ขใ้ใใฆ็ใฃ้ปใซๅกใใคใถใใฆ่กจ็คบใ็ถใใใ็ป้ขใ้ใใใใใฟใณใๆผใใใใจใใญใฐใฉใ ใ็ตไบใใพใใ
ใณใผใ่งฃ่ชฌ
ไธ่จใณใผใใฎๅ้จๅใซใคใใฆ่งฃ่ชฌใใพใใ
โ sysใจPygameๆฌไฝใใคใณใใผใใใพใใ
sysใฏใคใใณใๅฆ็ใงใใญใฐใฉใ ใ็ตไบsys.exit()
ใใใใใใซใคใณใใผใใใพใใ
import sys import pygame
โกใpygame.localsใใใๅ
จใฆใฎๅฎๆฐใใคใณใใผใใใพใใ
ใใใซใใใใQUIT๏ผ็ตไบใใฟใณใๆผใใใ๏ผใใชใฉใฎๅฎๆฐใ็ดๆฅไฝฟ็จใงใใพใใ
from pygame.locals import *
โข็ป้ขใตใคใบ๏ผๆจช600pxใ็ธฆ500px๏ผใใฟใใซใงๅฎ็พฉใใพใใ
SCREEN_SIZE = (600, 500)
โข ใกใคใณ้ขๆฐใๅฎ็พฉใใพใใ
pygame.init()
ใงPygameใๅๆๅใใพใใ
pygame.display.set_mode(SCREEN_SIZE)
ใงใฟใใซใงๆๅฎใใใตใคใบใฎ็ป้ขใไฝๆใใพใใ
pygame.display.set_caption("Test")
ใง็ป้ขใฎใฟใคใใซใใTestใใซ่จญๅฎใใพใใ
ๅ
ฌๅผใใญใฅใกใณใ:https://www.pygame.org/docs/ref/display.html
def main():
pygame.init()
screen = pygame.display.set_mode(SCREEN_SIZE)
pygame.display.set_caption("Test")
โฃใกใคใณใซใผใใๅฎ็พฉใใพใใ
while True:
ใง็ก้ใซใผใใ้ๅงใใพใใ็ก้ใซใผใใฏใ็ป้ขใ่กจ็คบใใ็ถใใพใใ
screen.fill((0, 0, 0))
ใง็ป้ขใ้ป่ฒ๏ผRGBๅคใRed=0,Green=0,Blue=0๏ผใซๅกใใคใถใใพใใ
pygame.display.update()
ใง็ป้ขใๆดๆฐใใพใใ
while True:
screen.fill((0, 0, 0))
pygame.display.update()
โฃใคใใณใๅฆ็ใๅฎ็พฉใใพใใ
pygame.event.get()
ใงใคใใณใใๅๅพใใใซใผใใงๅฆ็ใใพใใ
if event.type == QUIT:
ใง็ป้ขใฆใฎ้ใใใใฟใณใๆผใใใใใใใงใใฏใใพใใ
pygame.quit()
ใงPygameใ็ตไบใใsys.exit()
ใงใใญใฐใฉใ ใ็ตไบใใพใใ
ใใใงใ้ใใใใฟใณใๆผใใใใจใใซใใใญใฐใฉใ ใ็ตไบใใใใใซใชใใพใใ
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
โค ใใญใฐใฉใ ใฎใจใณใใชใผใใคใณใใๅฎ็พฉใใพใใ
if __name__ == "__main__":
ใฏใใใฎในใฏใชใใใ็ดๆฅๅฎ่กใใใๅ ดๅใซmain()
้ขๆฐใๅผใณๅบใใพใใ
if __name__ == "__main__":
main()

ใฟใคใใซใฎๅคๆด
pygameใงใฏใใpygame.display.set_captionใใไฝฟใใใจใง็ป้ขใฎใฟใคใใซใๅคๆดใงใใพใใ
ไปๅใฏใใใๅฉ็จใใฆใฟใคใใซใใผใซใGAMEใใจๆธใใใ็ป้ขใ่กจ็คบใใพใใ
ใตใณใใซใณใผใ
ใณใผใ่งฃ่ชฌ
ไปฅไธใง็ป้ขใฟใคใใซใ่จญๅฎใใพใใ
pygame.display.set_caption("ใฒใผใ ใฟใคใใซ")
ๅ ฌๅผใใญใฅใกใณใ:https://www.pygame.org/docs/ref/display.html

่ๆฏ่ฒใฎๅคๆด
Pygameใงใฏใใscreen.fillใใไฝฟใใใจใง็ป้ขใฎ่ๆฏ่ฒใๅคๆดใงใใพใใ
ไปๅใฏใใใๅฉ็จใใฆ็ท่ฒใฎ็ป้ขใ่กจ็คบใใพใใ
ใตใณใใซใณใผใ
ใณใผใ่งฃ่ชฌ
screen.fill((0, 255, 0))
ใงใกใฝใใ็ป้ขใ็ท่ฒ๏ผRGBๅคใRed=0,Green=255,Blue=0๏ผใซๅกใใคใถใใพใใ
่ฒใฏใฟใใซ(0, 255, 0)ใงRGBใฎๅคใๆๅฎใใพใใ

ๆๅญๅ๏ผใใญในใ๏ผใฎ่กจ็คบ
Pygameใงใฏfont.render()ใจscreen.blit()ใกใฝใใใงใไปฅไธใฎใใใซ็ป้ขใซไปปๆใฎๆๅญๅใๆ็ปใงใใพใใ
ใตใณใใซใณใผใ
ใณใผใ่งฃ่ชฌ
text = font.render("TEST", True, (255, 255, 255))
ไธ่จใกใฝใใใฏใๆๅฎใใๆๅญๅใๆ็ปใใใใใฎSurfaceใชใใธใงใฏใใไฝๆใใพใใๅคๆฐtext
ใซใTESTใใจใใๆๅญๅใๆ็ปใใใSurfaceใชใใธใงใฏใใๆ ผ็ดใใใพใใ
"TEST"
๏ผๆ็ปใใๆๅญๅใงใใTrue
๏ผใขใณใใจใคใชใขใน๏ผๆๅญใฎใฎใถใฎใถใๆปใใใซใใ๏ผใๆๅนใซใใใใฉใใใๆๅฎใใพใใใใใงใฏๆๅนใซใใฆใใพใใ(255, 255, 255)
๏ผๆๅญใฎ่ฒใRGBๅฝขๅผใงๆๅฎใใฆใใพใใใใฎๅ ดๅใ็ฝ่ฒใงใใ
screen.blit(text, [20, 100])
ไธ่จใกใฝใใใฏใๆๅฎใใSurfaceใชใใธใงใฏใใ็ป้ขใซๆ็ปใใพใใ
text
๏ผๅ ใปใฉไฝๆใใๆๅญๅใๆ็ปใใใSurfaceใชใใธใงใฏใใงใใ[20, 100]
๏ผๆ็ปใใไฝ็ฝฎใๆๅฎใใพใใใใใงใฏใ็ป้ขใฎๅทฆไธใใ20ใใฏใปใซๅณใ100ใใฏใปใซไธใฎไฝ็ฝฎใซๆ็ปใใพใใ
็ตๆใจใใฆใใTESTใใจใใๆๅญๅใ็ป้ขใฎๆๅฎไฝ็ฝฎใซ่กจ็คบใใใพใใ
Surfaceใชใใธใงใฏใ
Surfaceใชใใธใงใฏใใฏใใฒใผใ ็ป้ขใ็ปๅใใใญในใใชใฉใฎใฐใฉใใฃใใฏ่ฆ็ด ใ่กจ็พใใใใใฎใชใใธใงใฏใใงใใ
Surfaceใชใใธใงใฏใใฎไธปใชๅฝนๅฒใจใกใฝใใใ็ดนไปใใพใใ
ใไธปใชๅฝนๅฒใ
1. ใฒใผใ ็ป้ขใฎ่กจ็คบ: ไธปใชใฒใผใ ็ป้ขใ่กจ็พใใSurfaceใชใใธใงใฏใใไฝๆใใใใฎไธใซไปใฎใฐใฉใใฃใใฏ่ฆ็ด ใๆ็ปใใพใใ
2. ็ปๅใฎ่ชญใฟ่พผใฟใจ่กจ็คบ: ็ปๅใใกใคใซใSurfaceใชใใธใงใฏใใจใใฆ่ชญใฟ่พผใฟใใฒใผใ ็ป้ขไธใซ่กจ็คบใงใใพใใ
3. ใใญในใใฎๆ็ป: ใใฉใณใใๆๅฎใใฆใใญในใใSurfaceใชใใธใงใฏใไธใซๆ็ปใใพใใ
4. ใฐใฉใใฃใใฏใฎๆไฝ: Surfaceใชใใธใงใฏใใซๅฏพใใฆใๅ่ปขใๆกๅคง็ธฎๅฐใๅ่ปขใชใฉใฎๆไฝใใงใใพใใ
5. ่ก็ชๅคๅฎ: Surfaceใชใใธใงใฏใๅๅฃซใฎ่ก็ชใๆคๅบใงใใพใใ
ใๅบๆฌ็ใชใกใฝใใใ
– get_rect(): Surfaceใชใใธใงใฏใใฎ็ฉๅฝขใๅๅพใใพใใ
– blit(): ไปใฎSurfaceใชใใธใงใฏใใ็พๅจใฎSurfaceใชใใธใงใฏใใซๆ็ปใใพใใ
– fill(): Surfaceใชใใธใงใฏใใๆๅฎใใ่ฒใงๅกใใคใถใใพใใ
– get_at(): Surfaceใชใใธใงใฏใใฎๆๅฎใใใใฏใปใซใฎ่ฒใๅๅพใใพใใ
– convert(): Surfaceใชใใธใงใฏใใฎใใฏใปใซใใฉใผใใใใๅคๆใใพใ.

ใใซในใฏใชใผใณ่กจ็คบ
Pygameใง็ป้ขใใใซในใฏใชใผใณใซใใใซใฏใpygame.display.set_modeใงใกใคใณ็ป้ขใ่จญๅฎใใ้ใซใใFULLSCREENใใจใใใชใใทใงใณใๆๅฎใใพใใ
ใตใณใใซใณใผใ
ใณใผใ่งฃ่ชฌ
pygame.display.set_mode(SCREEN_SIZE, FULLSCREEN)
ไธ่จใงใใใซในใฏใชใผใณ่กจ็คบใๆๅฎใใฆใใพใใ
# ใญใผใคใใณใ๏ผไฝใใญใผใๆผใใใใจใใซ็บ็ใใใคใใณใๅฆ็๏ผ
if event.type == KEYDOWN:
# ESCใญใผใๆผใใใใ็ตไบ
if event.key == K_ESCAPE:
pygame.quit()
sys.exit()
ใใซในใฏใชใผใณ่กจ็คบใใใจใใ็ตไบใใฟใณใใ่กจ็คบใใใชใใชใใใใไธ่จใงEscใญใผใๆผใใฆ็ป้ขใ้ใใๅฆ็ใ่ฟฝๅ ใใฆใใพใใ
ใif event.type == KEYDOWN:ใใงevent.type
ใKEYDOWN
ใงใใใใ็ขบ่ชใใฆใใพใใKEYDOWN
ใฏใใญใผใใผใใฎใญใผใๆผใใใใจใใซ็บ็ใใใคใใณใใงใใ
ใif event.key == K_ESCAPE:ใใงๆผใใใใญใผใK_ESCAPE
๏ผESCใญใผ๏ผใงใใใใ็ขบ่ชใใฆใใพใใ
ใชใใK_ESCAPE
ใฏPygameใงๅฎ็พฉใใใฆใใๅฎๆฐใงใESCใญใผใ่กจใใพใใ

้ข้ฃใใผใธ
Pygameใฎไฝฟใๆนใซใคใใฆใฏไปฅไธใใผใธใง่งฃ่ชฌใใฆใใพใใ

Pythonๅ จ่ฌใซใคใใฆใฏไปฅไธใใผใธใง่งฃ่ชฌใใฆใใพใใ

ใณใกใณใ